- For Champions strategies, see Champions/Builds and Strategies.
Assassin is a kit for the following minigame known as Champions.
Class Summary[]
Masters of surprise and quick kills, they use abilities to get around or confuse targets. Their passives help them deliver more damage (Combo Attack) or surprise the enemy (Viper Strikes and Shocking Strikes). They have the highest damage but also the lowest armor. They also have arrows & bows with abilities that helps hinder their enemies (Smoke Arrow and Silencing Arrow,) or increase their next attack (Marked for Death.) They stall in combat by using Evade or Illusion of their choice, and can also escape easily by Leaping, Blinking, or Flashing away. They can also blind opponents around them (Smoke Bomb,) or teleport away where they were brief moments ago (Recall.)
However assassin's mobility is easily nullified if slowed, and thus cannot use it's axe skills for mobility boost (Leap, Blink, Flash.) They're also very squishy as mentioned earlier, dying in 5 hits from iron and gold weapons, and 4 hits in diamond weapons.
Skill Asset Types[]
Sword skills are triggered by holding down Block ("right mouse button" by default.) Axe skills are triggered with right-click. Bow skills are triggered with attack button ("left mouse button" by default) to prepare your next arrow, and will have the description's respective effects.
Assassin can trigger its PassiveA skills by pressing Drop ("Q" by default.)
NOTE: All description comes directly from the game.
Key Legends:
HP = Hit Points
L = per level
Sword[]
Skill Name | Function | Max Level | Recharge | Other Statistics | Requirement |
---|---|---|---|---|---|
Evade | Block attacks to evade then and teleport behind the attacker.
Crouch and evade to teleport backwards. |
1 | 0 seconds | Recharge becomes 16 seconds if Evade fails. | Free (provided in default kit.) |
Illusion | Hold block to go invisible and create an illusion of yourself that runs towards your target location (or where you're looking.)
Invisibility ends if you release block or your Illusion is killed. Illusion last up to 3(+1) seconds. Gives Slow 2 for up to 4 seconds to nearby enemies upon ending. |
4 | 16 (-1L) seconds | Slow effect radius: 5 blocks (slow duration scales with how close the player is when illusion ends.)
Illusion clone has 14 hp (7 hearts.) |
Unlock all Champions achievements. |
Axe[]
Skill Name | Function | Max Level | Recharge | Other Statistics | Requirement |
---|---|---|---|---|---|
Leap | Take a great leap forwards.
Wall Kick by using Leap with your back against a wall. This uses no Energy or Recharge (Wall Kick has a hidden and brief cooldown.) Cannot be used while slowed. Reduce 2 fall damage while active |
4 | 9 (-1.5L) seconds | Wall Kick recharge: ? | Free (provided in default kit.) |
Blink | Instantly teleport 12(+3L) blocks forwards. Cannot be used while slowed.
Using again within 5 seconds De-Blinks, returning you to your original location. |
4 | 12 seconds | De-blink does not work if assassin blinked right at a player. | 1000 Gems |
Flash | Teleport forwards 6 blocks.
Store up to 2(+1L) Flash Charges. Cannot be used while slowed. |
4 | 4 seconds per charge | none | 1000 Gems |
Bow[]
Skill Name |
Function | Max Level | Recharge | Other Statistics | Requirement |
---|---|---|---|---|---|
Smoke Arrow | Your next arrow will give Blindness and Slow 2 for 4(+1L) seconds. | 4 | 18(-2L) seconds | none | Free (provided in default kit.) |
Silencing Arrow | Your next arrow will Silence for 3 seconds.
Silence stops skills being used. |
4 | 20(-3L) seconds | none | 1000 Gems |
Marked for Death | Your next arrow will mark players, making them take 10% more damage from the next melee attack.
Lasts for 2.5(+1.5L) seconds. Enemy players that die while under your mark heal you for 1(+0.5L) hearts. |
4 | 20(-2L) seconds | none | 1000 Gems |
PassiveA[]
Skill Name |
Function | Max Level | Recharge | Other Statistics | Requirement |
---|---|---|---|---|---|
Smoke Bomb | Drop Axe/Sword to use.
Create a smokey explosion, giving Blindness to players within 3(+1L) blocks for 1(+1L) seconds. You go invisible for 1(+1L) seconds. |
3 | 45 (-5L) seconds | none | Free (provided in default kit.) |
Recall | Drop Axe/Sword to use.
Instantly teleport back to where you were 3(+1L) seconds ago. Receive Regeneration 3 for 2(+1L) seconds Cannot be used while slowed |
3 | 35 (-5L) seconds | Sneaking while active will teleport back to where you were 1.5 seconds ago, and heal 2(+0.5L) HP. 17(-2L) cooldown time. Can be used while slowed. | 1000 Gems |
PassiveB[]
Skill Name |
Function | Max Level | Other Statistics | Requirement |
---|---|---|---|---|
Combo Attack | Each time you attack, your damage increases by 1.
Maximum of 1(+1L) bonus damage. Not attacking for 2 seconds clears your bonus damage. |
3 | Combo attack bonus damage does not stacks to other targets | Free (provided in default kit.) |
Backstab | Attacks from behind deal 1.5(+1.5L) additional Damage | 3 | none | 1000 Gems |
Shocking Strikes | Your attacks shock targets for 1(+1L) seconds, giving them Slow 1 and Screen-Shake.As well as blindness for 0(+1L) seconds. 6(+1L) cooldown time | 3 | To victim, Screen-Shake appears as if he or she's getting getting constantly hit. | 1000 Gems |
Viper Strikes | Your attacks give Poison 1 for 1(+1L) seconds. | 3 | Poison does not penetrate armor. | 1000 Gems |
PassiveC[]
Skill Name |
Function | Max Level | Other Statistics | Requirements |
---|---|---|---|---|
Break Fall | You roll when you hit the ground;
Fall damage is reduced by 2(+1.5L) |
3 | none | Free |
Resilience | Your body and mind is exceptionally resistant. Durations on you are 35(+15L)% shorter for; Slow, Fire, Shock, Confusion, Poison, Blindness. | 3 | none | Free |
Trivia[]
- In the lobby when you play KOTH (King Of The Hill) the leather armor that you wear will give you speed similar to the assassin class.