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The section below lists the entirety of Mineplex's history in the year 2015.

Contents: 2015 Notes References

2015 Edit

December 25th, 2015 - Merry Christmas Edit

  • [Added] Added elves to Main Lobby. Will reward gifts to players if found.
  • [Added] Added Super Paintball maps "Mansions" and "New York City".

December 21st, 2015 - Type Wars Edit

December 18th, 2015 - Paintballin' Update! Edit

Super Paintball Edit

  • [Fixed] Fixed numerous bugs.
  • [Fixed] Fixed several Achievements to be awarded properly.
  • [Changed] Players who are out of the game are now represented by armor stands that wear the player's head and show who killed them, as well as text that says "Save Me!" for players that have at least one water bottle. The armor stand of an out player now disappears if said player leaves the game.
  • [Changed] Nametags are now only visible to players on your team.
  • [Added] Added a leather chestplate to the player's hotbar, dyed to the player's team color.
  • [Added] Added Sniper kit.

December 13th, 2015 - Wintery Chaos Update Edit

General Edit

Cosmetics Edit

  • [Changed] Updated Cosmetic Menu.
  • [Added] Added bonuses for having an entire set of cosmetics.
  • [Added] Added new categories of Cosmetics.
  • [Fixed] Fixed lag for some Cosmetics.
  • [Added] Added Treasure Shards and converted Coins to Treasure Shards.
  • [Changed] Duplicate items found in Treasure Chests will now be converted to Treasure Shards.

December 11th, 2015 - Gladiators Edit

December 6th, 2015 - Winter Update Edit

November 28th, 2015 - Clans Admin - SamitoD Introduction and Q&A! Edit

November 25th, 2015 - Clans Alpha Edit

November 25th, 2015 - MineStrike Followup Patch #3 (November 25, 2015) Edit

Mine-Strike Edit

  • [Fixed] Fixed smoke being removed when bomb was planted inside it.
  • [Fixed] Fixed being unable to defuse bomb in smoke.
  • [Fixed] Fixed older smoke particles removing newer intersecting smoke particles.
  • [Changed] Grenades will now still detonate after being burned.
  • [Changed] Bizon now gives $600 per kill.
  • [Added] Added replacement smoke particles on gun fire.
  • [Added] Added shell-ejection particles on gun fire.
  • [Removed] Removed gun bobbing when firing.
  • [Changed] Changed ammo display location.

November 25th, 2015 - MineStrike Followup Patch #2 (November 25, 2015) Edit

Mine-Strike Edit

  • [Changed] Reworked smoke grenades; smoke lag removed and cannot be disabled.
  • [Fixed] Fixed missing texture on ladder particles.
  • [Fixed] Fixed armor not purchasing.
  • [Fixed] Fixed bug while throwing grenades directly up.

November 24th, 2015 - Champions & MineStrike Followup Patch (November 24, 2015) Edit

Mine-Strike Edit

  • [Removed] Removed knockback from knife attacks.
  • [Fixed] Helmet now correctly reduces bonus headshot damage by 100% instead of 50%.
  • [Changed] Improved headshot and body hitboxes.
  • [Changed] Reverted maximum grenades to 4.
  • [Changed] Reduced Molotov and Incendiary damage.
  • [Changed] Increased the spread rate of Molotovs and Incendiaries by 2x.
  • [Changed] Decreased High Explosive radius from 10 to 9.
  • [Changed] Decreased maximum Flashbang Blindness debuff time to 5 seconds.
  • [Changed] Partially changed Smoke Grenade to avoid cheaters.
  • [Changed] Decreased size of gun models.
  • [Changed] Improved armor textures.
  • [Added] Added /rpoff and /rpon commands, which disables and enables the custom resource pack, respectively.

Champions Edit

  • [Changed] Assassin class no longer uses energy for abilities.
  • [Fixed] Fixed broken achievements.
Skill Changes[Note 1]
Block Toss
  • [Fixed] Energy recharge now works properly, starting from when the player throws the block.
Colossus
  • [Fixed] Fixed bug where knockback was reduced by 65% instead of 35%.
Disengage
  • [Changed] Reduced invulnerability from 1 to 0.3 seconds.
Dwarf Toss
  • [Fixed] Fixed 1.8 bug that allowed players to escape the initial grab.
Evade
  • [Changed] Now has a recharge time.
  • [Changed] Now fails if the player doesn't block an attack within 1 second.
Healing Shot
  • [Fixed] Fixed bug where self-hit gave the Confusion debuff instead of the Regeneration buff.
  • [Changed] Decreased self-hit Regeneration buff level from III to II.
Heavy Arrows
  • [Changed] Reduced self knockback from 10 + 10L to 12 + 6L.
Hold Position
  • [Changed] Now disables sprinting while in use.
  • [Changed] No longer disables jumping.
Illusion
  • [Changed] Clone health increased from 7 to 14.
Longshot
  • [Changed] Block travel requirement increased from 4 - 0.5L to 4.5 - 0.5L.
Overcharge
  • [Fixed] Increased damage to match description.
Recall
  • [Changed] Can now heal a maximum of 3 + L health.
Riposte
  • [Changed] Invulnerability reduced from 0.4 to 0.3 seconds.
Roped Axe
  • [Changed] Throw recharge rate increased from 2.2 - 0.2L to 3.3 - 0.3L.
Seismic Slam
  • [Changed] Recharge rate changed from 24 - 2L to 21 - L.
Sharpshooter
  • [Fixed] Fixed bugs; now works properly.
Takedown
  • [Changed] Recharge rate changed from 24 - 2L to 21 - L.
Whirlwind Axe
  • [Changed] Recharge rate changed from 24 - 2L to 21 - L.
Wolf's Pounce
  • [Changed] Increased maximum upwards velocity from 1.1 to 1.3.
  • [Changed] Changed damage from 6 to 4 + L.

November 20th, 2015 - Minestrike Update Edit

Mine-Strike Edit

  • [Added] Added official 3D resource pack for guns, knives, and the bomb. Added new armor textures.
  • [Added] Added maps "Cache" and "Venice".
  • [Fixed] Fixed Spectator Menu not working.
  • [Fixed] Players will no longer get teleported after death.
  • [Changed] Improved spectator spawn location for joining players.
  • [Changed] Minor tweaks.
  • [Changed] Movement accuracy penalty for guns reduced by 20%.
  • [Changed] Global cone of fire for guns reduced by 30%.
  • [Changed] Cone of fire bloom reduced by 20%.
  • [Changed] Minor tweaks to gun variables.
  • [Changed] Players can no longer throw grenades at the start of rounds.
  • [Fixed] Grenades now fill in correct order, from left to right.
  • [Changed] Lowered maximum grenades from 4 to 3.
  • [Changed] The bomb is dropped by the player who possesses it after 15 seconds of no activity.
  • [Changed] Slightly increased bomb planting sound.

Champions Edit

  • [Changed] Added limit of 6 active Proximity Explosives per player in a round.
  • [Fixed] Fixed Healing Shot skill bug that reversed effects on teammates and enemies.
  • [Fixed] Napalm Shot skill now correctly ignites people.
  • [Fixed] Fixed Silence skill not working.

Capture the Flag Edit

  • [Changed] Having the team flag at the player's base is no longer a requirement for capturing enemy flags.
  • [Changed] Players can no longer use Proximity Explosives near flags.
  • [Fixed] Fixed a game crash bug.

November 14th, 2015 - Capture the Flag Update Edit

Champions Edit

  • [Fixed] Champions Build Editor now works in the Main Lobby.
  • [Fixed] Rave Suit costume no longer conflicts with Assassin class.
  • [Fixed] Booster Axe can no longer break ladders from the player's screen.
  • [Fixed] Proximity Explosives and Zappers no longer have their detonators removed.
  • [Fixed] Emeralds and Refills can no longer be picked up when the round has ended or during their animation. Prevents Emeralds from bouncing on the ground.
  • [Fixed] Armor can no longer be moved around once the game has ended.
  • [Fixed] Fixed /skill command for default Brute kit.
Skill Changes
Arctic Armor
  • [Changed] Can no longer permanently break lily pads.
Disengage
  • [Removed] Can no longer be used inside cobwebs.
Dwarf Toss
  • [Fixed] Can no longer be exploited to carry players forever.
Life Bond
  • [Changed] Reworked animation to fix lag.
Lightning Orb
  • [Fixed] No longer has its detonator removed.
Roped Axe
  • [Fixed] No longer sends its use message twice.
Void
  • [Removed] Can no longer be used inside the water.

November 14th, 2015 - Capture the Flag Edit

Champions Edit

Skill Changes[Note 1]
Arctic Armor
  • Now gives Protection II buff to teammates.
Barrage
  • Increased charge speed from 12 + 6L to 16 + 8L ticks.
  • Decreased charge delay from 1.2 to 1 second
Blizzard
  • No longer leaves snow on the ground.
Block Toss
  • Can no longer grab cobwebs.
  • Picking up Sand/Gravel now picks up Sandstone/Stone instead.
  • Removed ability to remove map blocks via exploit.
Colossus
  • Decreased max level from 3 to 1.
  • Increased tokens per level from 1 to 2.
  • Set knockback reduction to 35%.
Crippling Blow
  • Reduced knockback given from 100% to 50%.
Disengage
  • Increased recharge rate from 18 - 2L to 18 - L.
Dwarf Toss
  • Decreased max level from 5 to 1.
  • Increased tokens per level from 1 to 2.
  • Set recharge rate to 16 seconds.
  • Set Throw power to 1.8 blocks.
Fissure
  • Increased recharge rate from 11 - L to 13 - L.
Flash
  • Decreased recharge rate from 10 - L to 8 - L.
Flesh Hook
  • Decreased maximum Y velocity from 1.5 to 1.2.
  • Decreased bonus Y velocity from 0.8 to 0.7.
  • Increased X velocity by 0.1L.
  • Simplified damage to 5 + L.
Glacial Blade
  • Decreased recharge rate from 1.2 - 0.2L to 1.2 - 0.25L.
Healing Shot
  • Increased Regeneration buff level from II to III.
  • Decreased healing time from 5 + L to 3 + L.
  • Now gives Nausea debuff to enemies instead of Regeneration buff.
Hold Position
  • Jumping is now disabled while active.
  • Decreased Slow debuff level from 4 to 3.
Ice Prison
  • Increased duration from 2 + L to 1.5 * L seconds.
Illusion
  • Decreased illusion health to 7.
Incendiary Shot
  • Removed skill; merged into Napalm Shot skill.
Lightning Orb
  • Increased recharge rate from 11 - L to 13 - L.
  • Now only hits each player once.
  • Changed damage to 4 + L.
Marked for Death
  • Decreased recharge rate from 20 to 20 - 2L.
Overcharge
  • Increased charge speed from 12 + 6L from 16 + 8L.
  • Decreased charge delay from 1.2 to 1 second.
Recall
  • Now also reverts to your previous health.
Riposte
  • Decreased bonus damage from 0.5 + 0.5L to 0.5L.
Seismic Slam
  • Decreased recharge rate from 30 - 2L to 24 - 2L.
  • Decreased vertical velocity given from 1.4 to 1.2.
  • Increased horizontal vertical velocity given to others from 2.4 to 2.6.
Sharpshooter
  • Reworked skill.
  • Arrow hits now increase damage by 1 for 5 seconds.
  • Now stacks 2L times, and each stack sets duration back to 5 seconds.
Shield Smash
  • Increased recharge rate from 10 - L to 15 - L.
Silencing Arrow
  • Changed duration from 1 + 3L to 2 + 2L.
  • Decreased recharge rate from 20 to 20 - 2L.
Smoke Arrow
  • Decreased recharge rate from 20 to 20 - 2L.
Static Lazer
  • Decreased hitbox size.
  • Improved hitbox detection.
  • Now loses 1 damage per 20 blocks traveled.
  • Increased recharge rate by 4 seconds.
  • Decreased damage on 0% charged lazers from 6 to 2.
Takedown
  • Decreased recharge rate from 30 - 2L to 24 - 2L.
Vitality Spores
  • Reworked ability.
  • Now restores 0.5L health every 2 seconds while not moving.
Whirlwind Axe
  • Decreased recharge rate from 30 - 2L to 24 - 2L.

November 9th, 2015 Edit

November 7th, 2015 - 1.8 Update Edit

  • [Changed] Mineplex has completely updated to Minecraft version 1.8. Legacy versions can no longer be used to access the server.

October 30th, 2015 - SSM Update Edit

General Edit

  • [Added] Added additional villagers and villager huts to the Main Lobby. Players can interact with them to "Trick-or-Treat", either acquiring a sizable amount of Gems and Coins or various detrimental "tricks," such as debuffs and teleports.

Super Smash Mobs Edit

Kit Changes
Blaze
  • Energy regeneration statistic increased from 0.015 to 0.025 energy per second.
  • Inferno skill damage increased from 1 to 1.25 health point damage.
  • Firefly skill duration increased from 1 to 1.25 seconds.
  • Phoenix skill radius increased from 6 to 7 blocks.
  • Energy no longer regenerates while using Inferno skill.
  • Firefly and Phoenix skill visuals made less annoying.
  • Phoenix skill can now hit multiple players at once.
Chicken
  • Health regeneration statistic increased from 0.1 to 0.15 health points per second.
  • Armor statistic increased from 1.5 to 2 defense points.
  • Energy now regenerates rapidly while in contact with the ground; regeneration is no longer instant.
Cow
Creeper
  • Sulphur Bomb skill hitbox size increased from 0.5 to 0.65 blocks.
  • Sulphur Bomb skill velocity increased from 1 to 1.2 blocks per second.
  • Sulphur Bomb skill knockback increased from 150% to 200%.
  • Lightning Shield skill now gives Speed II buff for 4 seconds.
  • Lightning Shield skill now gives screen shake for 1 second.
Enderman
  • Block Toss skill cooldown increased from 0 to 2 seconds.
  • Added Teleport skill.
Iron Golem
  • Health regeneration statistic decreased from 0.25 to 0.2 health points per second.
  • Seismic Slam skill cooldown increased from 6 to 7 seconds.
  • Seismic Slam skill damage decreased from 11 to 10 health point damage.
Magma Cube
  • Health regeneration statistic decreased from 0.4 to 0.35 health points per second.
Pig
  • Knockback received statistic decreased from 170% to 150%.
  • Bouncy Bacon Bomb skill energy cost decreased from 40% to 30%.
  • Bouncy Bacon Bomb skill bombs no longer combine.
Sir Sheep
  • Static Lazer skill hitbox decreased from 3 to 2.5 blocks.
Skeleton
  • Health regeneration statistic decreased from 0.2 to 0.15 health points per second.
  • Bone Explosion skill radius decreased from 10 to 7 blocks.
  • Arrow knockback decreased from 175% to 150%.
  • Arrow fletch time increased from 2 to 3 seconds per arrow.
  • Arrow maximum decreased from 4 to 3 arrows.
Skeletal Horse
  • Health regeneration statistic decreased from 0.35 to 0.3 health points per second.
  • Bone Storm skill duration decreased from 24 to 20 seconds.
  • Deadly Bones skill knockback decreased from 400% to 350%.
Sky Squid
  • Storm Squid Smash skill lightning damage decreased from 20 to 16 health point damage.
  • Ink Shotgun skill pellet quantity increased from 7 to 8 pellets.
  • Ink Shotgun skill Blindness debuff removed.
  • Ink Shotgun skill pellet trails are visible from further away.
  • Super Squid skill visuals improved.
  • Added Fish Flurry skill.
Slime
  • Health regeneration statistic increased from 0.35 to 0.5 health points per second.
  • Giga Slime Smash skill speed increased from 2 to 3 blocks per second.
Snowman
  • Ice path stability improved.
Spider
  • Health regeneration statistic decreased from 0.3 to 0.25 health points per second.
  • Melee damage statistic decreased from 7 to 6 health point damage.
  • Needler skill cooldown increased from 1.8 to 2 seconds.
Witch
  • Bat Form Smash skill attack velocity increased from 0.75 to 1.
  • Bat Form Smash skill attack no longer inflicts damage to the player.
Wither Skeleton
  • Wither Skull skill explosion radius decreased from 7 to 6 blocks.
  • Wither Image skill swap cooldown increased from 1 to 2 seconds.
Wolf
  • Health Regeneration statistic decreased from 0.3 to 0.25 health points per second.
  • Frenzy skill cooldown reduction decreased from 90% to 80%.
Zombie
  • Health regeneration statistic decreased from 0.3 to 0.25 health points per second.
  • Armor statistic increased from 4.5 to 5 defense points.
  • Death's Grasp skill recharge reduction increased from 0 to 2.
  • Death's Grasp skill velocity improved.

October 21st, 2015 - Titan Rank Edit

October 19th, 2015 - Strict Rules Against Rumours and Slander Edit

Rules Edit

  • [Changed] Certain actions on the forums are no longer permissible. Violators will be given a warning, possibly followed by a forum ban.
    • Slandering staff or community members.
    • Spreading negative rumors.
    • Forging evidence.
    • Harassing staff or community members.
    • Accusing staff members of bias/favoritism/abuse without evidence. Corruption reports should be submitted in the reports section of the forums.
    • Attempting to publicly shame staff or community members.

October 16th, 2015 - World Record Edit

  • [Changed] 43,033 players have simultaneously been on the Mineplex server, breaking the world record for most players online at a given moment in a Minecraft server. As a reward, all players that log into Mineplex in the next few days will receive three Ancient Chests.

October 15th, 2015 - Monster Maze Beta Edit

October 9th, 2015 - Halloween Edit

Halloween Horror Edit

Shop Edit

August 29th, 2015 - Evolution Edit

  • [Added] Arcade minigame Evolution 2.0 released.
  • [Changed] Players will now receive 20% more Gems for every hour they are online in their current session.

August 29th, 2015 - Mps for Ultra and Hero Edit

August 12th, 2015 - Carl & Lobby Update Edit

General Edit

  • [Added] Readded 75% rank sale until August 16th, 2015.

Lobby Edit

August 9th, 2015 - Recruiting Australian Staff Members! Edit

  • Mineplex is now recruiting Australian staff members for upcoming Australian servers.

August 2nd, 2015 - Team Games and MPS Edit

General Edit

Mineplex Player Servers Edit

  • [Added] Added ability to select maps for a minigame.
  • [Added] Added option for players to vote for next minigame.
  • [Added] Added player whitelist.
  • [Added] Added limited minigames exclusively for Mineplex Player Servers.
  • [Added] Added statistics for end of game.

July 26th, 2015 - Mineplex Jobs Edit

  • Mineplex is hiring experienced 3D modelers and animators to help create new content.

July 25th, 2015 - Bomb Lobbers Edit

July 15th, 2015 - Mineplex Clans - Pre-Alpha Release Edit

  • [Miscellaneous] Clans in pre-Alpha; staff members and competitive Champions teams such as Nautilus and Dauntless are playtesting Clans.

July 4th, 2015 - Pocket Edition Edit

July 3rd, 2015 - Epic Map Update Edit

General Edit

  • [Miscellaneous] 75% off rank sale expanded over the weekend.

Maps Edit

Minigame Map name
Bacon Brawl "Greyscale"
"Super Piggles"
Block Hunt "Thames Square"
Bridges "Icelands" (Edited)
"Jungles"
"Shroom Lands"
"Warring Kingdoms"
Castle Siege 2.0 "Sunstone Stronghold"
Champions "Amazon"
"Jungle Ruins"
Death Tag "Pirates Harbor" [sic]
Dragon Escape "Frost Run"
"Into The Jungle" [sic]
Dragons "Caribbean Islands"
"Ranch Isles"
Micro Battle "Mesa Hills"
Mine-Strike "Aztec"
Runner "Candyland"
"Cloud City"
"Frozen"
Sheep Quest "Air Drop"
"Barn Battles"
"Grove"
"Lost Temple"
Snake "Anaconda"
"Dusty Dune"
"Gladiator"
"Helix"
"Quidditch" [sic]
Sneaky Assassins "Sandy Castle"
Super Paintball "Anger of the Gods"
"Farms"
"Kingdom"
Sonic Hills"
Super Smash Mobs "Apache"
"Extinction"
"Garden"
"Mining Camp"
Super Spleef "Jungle Pass"
"Meteor Shower"
"Pond"
Turf Wars "Agni Kai"
"Flying Dutchman"
"Hidden Courtyard"
"Jungle Temple"
"Lava Field"
"Senda Majal"
"Torrid"
Wizards "Hogwarts"

June 30th, 2015 - Chest Reward for 40k Players & Experience Decrease Edit

  • [Miscellaneous] 1 Ancient Chest was awarded to every player due to Mineplex having achieved 40,000 players at once in the server.
  • [Fixed] Fixed accidentally-reduced minigame experience rewards.

June 26th, 2015 Edit

General Edit

  • Australian servers/domains announced.[1]

June 26th, 2015 - Skywars Edit

June 16th, 2015 - Huge Sale & News (Friendly Update) Edit

General Edit

  • [Added] Junior Developers added.
  • [Added] 3 second chat message delay implemented to counteract spammers and advertisers. Ranked players and players above level 25 are unaffected.
  • [Miscellaneous] Inventory update announced. Will include Cosmetics.

Minigames Edit

May 13th, 2015 - UHC Update Edit

General Edit

Ultra Hardcore Edit

  • [Changed] Playable at all times; hour-long sessions removed.
  • [Added] Type /team <player> in chat or use the RMBto team with other players.
  • [Changed] Maps are now randomly generated for every game.
  • [Fixed] Rejoining in first 10 minutes no longer heals the player.
  • [Changed] Requires Minecraft 1.8 or above.
  • [Changed] Borders replaced with 1.8 Borders.
  • [Changed] Borders move slower at start of game, speed up later.


May 9th, 2015 - Build Voting Update Edit

Master Builders Edit

  • [Changed] Voting system revamped; no longer 0-5 points mid-game.
    • Comparative system introduced; based on the quality of the build compared to other builds.
    • Player distributes 100 points to opposing players based on new system.
    • Voting occurs at the end of the round.

May 3rd, 2015 - Master Builders Edit

General Edit

May 1st, 2015 - Wizards & Clans Edit

General Edit

  • [Changed] Clans release date delayed. Server stability issues, delayed development.
  • [Changed] Price of T-Shirts reduced by $5 in the Mineplex Shop.

Games Edit

  • [Added] Wizards released to public from the public Beta.
    • Resource pack added.
    • Spell textures added.
    • Additional GUI features added.
    • Quick cast added.

April 18th, 2015 - Forum rules overhaul & small forum update - 04/18/2015 Edit

Forum Edit

  • [Changed] Forum changelogs will now be posted in the "Update Changelogs" section.
  • [Added] "Reports Archive" section created. All previously completed reports have been moved to the archive in order to avoid double posting bug & improve speeds. After a report becomes a month old (should already be completed) it will automatically be moved to the archive.
  • [Added] Added a /reports page which redirects to the support section, makes it easier to direct players to the reports section while in-game.
  • [Changed] Micro posting changed to a 0 warning point offense. The warning now includes a description of the offence; if the rule is broken regularly after multiple warnings, the offender will be forum banned.
  • [Changed] Micro-posting has become more strict and is now any posts with three words or less

(pictures/gifs/links/emotions do not count as words).

  • [Changed] Necro-posting is now allowed in the the "Team Recruitment" section.
  • [Added] Added pornographic content offense (8 warning points/forum ban).
  • [Added] Added inappropriate links offense (4 warning points).
  • [Added] Added offense for users unlocking their thread after being locked by a staff member (2 warning points).
  • [Added] Added general rudeness offense, given when a player is seen putting others down (2 warning points).
  • [Changed] Disrespect offense has been increased to 4 warning points, given when a user is seen being extremely rude.
  • [Added] Added the amount of warning points acquired next to all offences within the Forum Rule Book. Added examples and a Forum ban offences list under all applicable forum rules.

April 15th, 2015 - Small forum update - 04/15/2015 Edit

Forum Edit

  • [Added] Added /eventsuggestion.
  • [Added] Added event suggestion redirect under /forums.
  • [Changed] Any player appeals which include evidence proving their innocence, regardless of the duration of the punishment, will now be evaluated.
  • [Changed] Any 30+ day Server Punishment can now be appealed (includes Severity 3 mutes).
  • [Miscellaneous] Global announcements have been cleaned up.
  • [Changed] "Forum Guidelines" thread renamed to "Rule Books" once again.
  • [Fixed] Edit button fixed.
  • [Added] Added a button to jump to posts created by Admins.

April 3rd, 2015 - Easter & Champions Edit

Easter Edit

Champions Edit

  • {{update|fix|Fixed bug where arrows were doing inconsistent damage.
  • [Added] Added middle screen text for Champions capture points.
  • [Added] Added middle screen text for respawn timers.

Kit

Changes
Knight
  • Defensive Stance
    • Now takes 10% damage from normal attacks.
    • No longer works in water.
  • Deflection
    • Reduced max charges from 5 to 4.
  • Cleave
    • Damage changed to 50, 75, 100%.
    • No longer scales range with level.
    • Range is now 3.
  • Hilt Smash
    • Reduced Slow debuff level from 4 to 3.
    • No longer triggers in water.
  • Roped Axe
    • Reduced axe respawn time by 5 seconds.
Assasin
  • Class Benefit
    • Fall damage reduction increased from 1 to 1.5.
  • Silencing Arrow
    • Reduced base Silence duration by 2 seconds.
  • Illusion
    • Recharge reduced by 3 seconds.
  • Smoke Bomb
    • Changed recharge from 75-15L to 60-10L.
  • Recall
    • Changed recharge from 75-15L to 60-10L.
  • Leap
    • Increased recharge by 1 second.
  • Blink
    • 0.5 second delay before being able to De-Blink.
  • Smoke Arrow
    • Increased base duration by 1 second.
  • Flash
    • Reduced base recharge time by 1 second.
Mage
  • Blizzard
    • Increased base Energy cost per second by 2.
  • Inferno
    • Increased base Energy cost per second by 4.
  • Ice Prison
    • Increased projectile hitbox from 2 to 4.
  • Lightning Orb
    • Increased projectile hitbox from 1.5 to 2.
  • Fire Blast
    • Increased base recharge by 2 seconds.
  • Void
    • Self Slowness debuff level increased from 2 to 3.
    • Allies will now see the player's ghost.
  • Static Lazer
    • Now uses 24 Energy per second.
    • No longer auto-fires when fully charged.
    • Does full damage to all enemies within range.
    • Decreased base damage by 2.
  • Life Bonds
    • Hearts now travel 80% faster.
Ranger
  • Wolf Pounce
    • Reduced base recharge by 1 second.
  • Disengage
    • Reduced invulnerability from 2 to 1 second.
    • Player will no longer take fall damage after use.
  • Agility
    • Increased Speed level from 1 to 2.
  • Heavy Arrows
    • Reduced self knockback rate from 0.5 to 0.75s.
    • Player does not take knockback while sneaking.
  • Sharpshooter
    • Players can no longer hit themselves.
  • Overcharge
    • Increased damage from 1L to 1.5 + 1.5L.
  • Healing Arrow
    • Increased Regen level from 1 to 2.
    • Increased base Regen duration by 1 second.
  • Longshot
    • Increased max damage from 5 + 5L to 6 + 6L.
  • Vitality Spores
    • Fixed bug where Spores took much longer to apply.
    • Hearts will no longer appear in player's eyes.
Brute
  • Block Toss
    • Can now pick up almost any solid block.
    • Player can only pick up blocks with air above them.
    • Now actually does 11 damage at max level.
  • Bloodlust
    • Now only triggers when player get a kill.
    • Fixed bug where it could stack 4 times.
  • Overwhelm
    • Max damage reduced from 1L to 0.5 + 0.5L.
  • Whirlwind Axe
    • No longer effects allies.
    • Reduced base range by 1.
    • Reduced base damage by 1.
    • Deals less damage based on range.
  • Colossus
    • Now is a 3 level skill.
    • Reduces knockback by 25 + 25L percent.
  • Crippling Blow
    • Increased Slow debuff level from 1 to 2.

March 20th, 2015 - Survival Games Edit

Maps Edit

Survival Games Edit

  • [Changed] Chests and loot reworked.
    • Tier 1 Chests - These are found all around the map.
    • Tier 2 Chests - These are found only at spawn.
    • Tier 3 Chests - These are spawned via supply drops.
  • C[Changed] ompasses redone.
    • Don't point towards Supply Drops at night.
    • Don't point towards closest player.
    • Have 5 uses per round, and will point towards location where nearest player was when used.
  • [Changed] Deathmatch reworked.
    • Starts at 10 minutes.
    • Border shrinks to prevent players running forever.
    • Time is changed to day.
  • [Changed] Small mechanics tweaked.
    • Beast Master's wolf damage reduced from 4 to 3, and health reduced from 18 to 14.
    • Axeman's Throwing Axe skill's hitbox increased from 2 to 2.5.
    • Brawler's Ground Pound skill's maximum upward velocity reduced from 1.6 to 1.4.
    • Necromancer's Skeletons move faster.
    • Bomber's TNT explodes after 2 seconds, and the TNT Arrow skill doesn't use TNT.
  • [Changed] Only playable on Minecraft 1.8 or above.
  • [Added] Barbarian kit added.
  • [Changed] Chests are refilled at 7 minutes if Deathmatch hasn't started.
  • [Added] Players leave dead bodies behind.
  • [Changed] Player nametags disappear for enemies who are more than 24 blocks away.
  • [Added] New sounds for when the game starts and when Deathmatch is initiated.
  • [Added] Foliage (grass, vines, flowers, etc.) can be broken.
  • [Added] Crops have a chance to drop food.
  • [Added] Furnaces have a chance to contain loot.
  • [Changed] Borders redone; Deep Freeze removed.
  • [Changed] Spectators are teleported to Deathmatch along with the players.
  • [Changed] Scoreboard updated.
  • [Changed] End game fireworks improved.
  • [Fixed] Golden apples, buckets, flint and steel, and blocks can't be crafted.
  • [Changed] Game starts after 15 seconds instead of 10 seconds.
  • [Fixed] Wolf pets no longer remain alive if the owner dies.
  • [Fixed] Arrows fired from the Archer's Fletcher skill can no longer be picked up.

February 15th, 2015 - Anti-Cheat & Chests Edit

General Edit

  • [Added] Switched to a custom build of NoCheatPlus. Mineplex Anti-Cheat is still used when bypassing NoCheatPlus.

Maps Edit

Treasure Chests Edit

  • [Removed] Treasure Keys removed; no longer needed to open chests.
  • [Changed] Standard Treasure Chests replaced with three new ones: Old Chests, Ancient Chests, and Mythical Chests.
  • [Changed] Chests can now be purchased with Coins and in the Shop, in addition to the previous system of Game Loot.
  • Exchanges:
    • All old Treasure Chests exchanged for 50 Gems and 1 Old Chest each.
    • For owners of 20 or more Treasure Chests, chests exchanged for above rewards in addition to 1 Ancient Chest.
    • For owners of 50 or more Treasure Chests, chests exchanged for above rewards in addition to 1 Mythical Chest.
    • All Treasure Keys exchanged for 1 Ancient Chest each.

January 30th, 2015 - SSM Update Edit

General Edit

  • [Added] New menu added to Friends system.

Super Smash Mobs Edit

  • [Added] Zombie kit added.
  • [Added] Smash Crystals added.
  • [Added] Added map Autumn and Shiprekt.

All Kit Changes listed here:

  • The Creeper's Sulphur Bomb's damage increased from 4 to 8; knockback multiplier decreased from 2 to 1.5.
  • The Enderman's Block Toss's full charge time increased from 1 second to 1.2 seconds; damage tweaked from 2 + 8*velocity to 10*velocity.
  • The Iron Golem's Seismic Slam skill's maximum damage decreased from 12 to 11.
  • The Magma Cube's Magma Blast's glitches resolved; Fireball is no longer glitchy, and explosion now properly damages players.
  • The Pig's Nether Pig form tweaked: enables at 6 health instead of 4 health, disables at 8 health instead of 6 health, and energy is refilled when form enables.
  • The Slime's Slime Rocket tweaked: 2nd Slime is not spawned until the rocket is fired.
  • Sir Sheep's Wool Bomb's activation time decreased from 1.2 seconds to 1 second. Static Lazer's maximum damage increased from 6 to 7, and hitbox size increased from 3 to 3.5.
  • The Skeleton's Fletcher skill no longer restocks arrows while charging bow. Barrage skill's charge time increased from 0.25 seconds to 0.3 seconds per arrow.
  • The Skeletal Horse's Infernal Horror skill replaced by Deadly Bones skill.
  • The Sky Squid's Ink Blast always has one pellet completely accurate, number of pellets increased from 6 to 7, damage increased from 2.5 to 3 per pellet, pellet spread decreased by 25%, and cooldown decreased from 6 seconds to 5 seconds. Super Squid's duration increased from 0.8 seconds to 1 seconds.
  • The Snowman's damage increased from 5 to 5.5. Snow Attack's knockback for enemies on snow decreased from 125% to 40%. Blizzard's energy regeneration rate increased, snowball damage rate increased from 0.25 seconds to 0.2 seconds, and kills are now counted for the shooter.
  • The Spider's regeneration rate increased from 0.25 to 0.3. Damage increased form 6 to 7. Armor increased from 5.5 to 6. Knockback taken reduced from 175% to 150%. Spin Web skill's glitch of webs stacking into a single item fixed.
  • The Witch's Bat Leash's pull velocity decreased from 0.5 to 0.35.
  • The Wither's Wither Image's minions' damage is now attributed to the owner, and minions' damage decreased from 10 to 5.

January 30th, 2015 - Security & Update Edit

General Edit

  • [Fixed] Patched Linux exploit.
  • [Miscellaneous] Announced Super Smash Mobs update.

January 26th, 2015 - Maintenance Edit

General Edit

  • [Miscellaneous] Mineplex is currently undergoing maintenance; the server is unjoinable.

January 23rd, 2015 - Wizards Beta Edit

General Edit

  • [Added] Wizards released to public Beta.

Notes

  1. 1.0 1.1 L stands for the level of the kit.
  2. See Rules of Mineplex for more details.

References

  1. http://www.mineplex.com/forums/m/11929946/viewthread/22755830-australian-server#p100686242

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