FANDOM


This minigame is limited to being played exclusively on Mineplex Player Servers.
Reason: Unknown | Removed along with Castle Siege.
Successor: Unclear; Death Tag shares many similarities, is a possible successor.
Date: August 16th, 2013

Zombie Survival
Zombie Survival Logo
The official logo for Zombie Survival.
Minigame Type Unknown
Status Limited
Teams Unknown
Beta Release Date August 16th, 2013
Number of Players 100-100
Game/Statistics Menu Icon Unknown
Portal Representation Unknown
Server Tag Unknown
Main article: Games
The Undead are attacking!

–Mineplex

Zombie Survival is a limited minigame on Mineplex that was released as a Beta minigame on August 16th, 2013. The premise of Zombie Survival is for players to be the last surviving player in a zombie infested map; players that were killed from any cause turned into zombies.

SummaryEdit

REJECTED MINEPLEX MINI-GAMES!10:01

REJECTED MINEPLEX MINI-GAMES!

Parker_Games plays through six unreleased or removed games on Mineplex with fellow staff members. For Zombie Survival, skip to 8:11.

There were two teams: the green Survivors Team and the red Undead Team. Before the start of the game, one person joined the Undead Team; after the timer counted down, another player was randomly selected to also be Undead. The goal of the game was to be the last Survivor alive. There was no time limit.

Players had to work together (or sometimes betray each other) to survive and be the last player standing. Zombies controlled by the AI spawned frequently at random areas around the map; as such they could very easily gang up on a single player in large numbers. Occasionally, certain Survivors, without warning, became Alpha Zombies (or Alpha Undead), represented by Wither Skeletons; upon doing so, the chat proclaimed: "[Player] has become an Alpha Zombie." If a Survivor died, they turned into a normal Zombie, represented by a Skeleton; in this case, the chat stated: "You have been Zombified! Braaaaaiiiinnnssss!"

Undead had an unlimited number of lives; respawning was instant. If AI Zombies died, they dropped Rotten Flesh and Bones which couldn't be picked up. If player controlled Undead died, they dropped red dye to symbolize blood. Alpha Undead, and to some extent normal player controlled Undead, were hard to kill; however, it was still possible. It was not recommended, though.

All players carried Compasses that directed them to the nearest player of the opposing team. Players were listed on the right side of the screen.

Maps Edit

KitsEdit

Not much is known about the kits, so much is based on speculation. It is unknown if there were descriptions for any of the kits.

SurvivorsEdit

Kit Inventory Special Abilities Requirements Notes
Survivor Knight
  • Iron Sword
  • Full Suit of Iron Armor
  • Compass
None Free
Survivor Rogue
  • Stone Axe
  • Full Suit of Leather Armor
  • Compass
Leap - Jump a large distance in the direction you look. Cooldown - 7.5 seconds. 5,000 Gems
Survivor Archer
  • Wooden Sword
  • Bow
  • 1 Arrow
  • Full set of Chain Armor
  • Compass
None 2,000 Gems Bow does not have Infinity I enchantment; arrow replenishes itself when used up.

UndeadEdit

Kit Inventory Special Ability Requirements Quote
Alpha Zombie/Alpha Undead
  • Stone Axe
  • Compass
  • Permanent Regeneration II Buff

Randomly selected.

"[Player] has become an Alpha Zombie."
Zombie
  • Stone Axe
  • Compass
  • Permanent Regeneration I Buff
Killed by another Undead "You have been Zombified! Braaaaaiiiinnnssss!"

ChangelogEdit

August 16, 2013 - Update Details (The Explosive Update)Edit

  • Zombie Survival released.

August 7th, 2013 - New Minigames!Edit

  • Zombie Survival announced.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.